I find this all very exciting. I plan to do some more testing soon to compare the power and indoor scene management of different game engines.

I currently finished a new sci-fi pack and started to work on a few models / indoors for the next pack. Here is a first test in the C4 engine:



more images here:
http://www.terathon.com/forums/viewtopic.php?f=30&p=81005#p81002

I am really interested to see how other technology performs, when I add lights, shadows and shaders in a similar way and how I can optimize culling (zones and portals).
Since I have a license of Torque3D, I will do a test there also. I own C4 and I probably will get Unity 3 soon to better support our Unity customers.
But for testing A7 I probably need some help.


Models, Textures and Games from Dexsoft