I know many of you like bloody splatter games but I don't like them very much.
Also the movies are IMHO a little boring (especially CUBE²).
The interesting part is to proceed to the exit (alive) and the way to choose.

I'm thinking of an logic game style game where the player has to look for advices/hints in the rooms and/or to combine them to select the right door.
This could be realized with graffiti, signs, colors, patterns, sounds, directions, ...

Maybe I should implement a
- "stay alive" mode (where you die in some wrong rooms and respawn at the last savepoint) and a
- pure logic game where you just end in loops if you choose the wrong way.

My current task is the leveldesign.
Manually leveldesign is very complex and time consuming (in fact of the three(four?) dimensions and the estimated size (playing time) of each level.

Hopefull to find a way to generate level automatically or by a "simple" script laguage... (anyone an idea?)