Originally Posted By: AlbertoT
The only thing that looks strange to me in Unity are the " components "
I still prefer the traditional OO programming style, same as Leadwerks or C4 , but it may be just a a matter of habit

Many professional game programmers like " components "


I am not familiar in components, but one senior software head from headquarter said we have functions, later we group functions into objects (at this point I understood), then we group objects into packages (?), and findally we have components. I am not sure I am understand fully what he means.