OK thats the GO!
Now i have a reason to proceed my old CUBE(original one) project^^.
Yours i looking good and is still diferrent laugh.
I am focused on real player movement. Means the player is able to climb and walk thorugh the rooms.
My cube has the real size of the original one(26^3 = 17576), you can even reach the outwall. Traps(currently only dummies) and Cube colors are placed in different places on each map restart(multiplayer is working but has some little problems atm with map transfer).
I will use MATH to give the player a chance for leaving without hitting atrap.

This means both of our projects have a similar setting, but they are still different in gameplay. I thinks thats going to be very interesting to see your project grow aswell.

Greets
Rackscha


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development