Originally Posted By: Machinery_Frank


The truth of course is just in between. A pure artist will not make a game and a pure programmer also will not sell something.



right , but posts about game engines are not something in between
It seems that people choose an engine just because of the editor
Take for example Unity3d and Leadwerks
The former use the component approach the latter the traditional OOP
Sometimes someone express some preference about a programming language but C++ , at a basic lavel, is neither mor powerful nor less user friendly than Lite c
It is about the same stuff
It is the game engine architecture which makes the difference
The Leadwerks, C4, Unity , 3dgs... programming style is quite different but I have never seen a forum discussion about the programming topic
On the other hand in my opinion a one man developer should spend 90 % of his time in the code rather than in the graphic editor
the other way around he makes a Virtual reality project , not a interactive game

Last edited by AlbertoT; 03/27/10 18:54.