How do you want to find a workaround? You have to use an Apple compiler with C, C++ and ObjC.
But there are alternatives like this one:
http://www.edgelib.com/It is a pure C++ multi-platform engine and supports almost all mobile phones plus Windows, Linux, ect.
C4 is told to be ported to iPhone also and it is pure C++, so it also will be not an issue.
But Unity, Flash and maybe Torque will suffer a lot.