How do you want to find a workaround? You have to use an Apple compiler with C, C++ and ObjC.

But there are alternatives like this one:
http://www.edgelib.com/

It is a pure C++ multi-platform engine and supports almost all mobile phones plus Windows, Linux, ect.

C4 is told to be ported to iPhone also and it is pure C++, so it also will be not an issue.

But Unity, Flash and maybe Torque will suffer a lot.


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