Fab4, have you still got that problem with the seamless textures still?
Is your texture a "power of 8" in width and height? (Because the image youve posted isnt)
AFAIK, all textures need to be a power-of-eight in dimension for direct-x to handle them properly. eg sizes: 8x8, 16x64, 256x1024, 512x512. Them sort of numbers...
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