Hi! Im currently stuck on function _key_pickup() in DOORS.wdl that comes with the installation of 3DGS. I have my own player script and action.
The problem is that these 2 conditions fail: (function _key_pickup())
if(EVENT_TYPE == EVENT_SCAN && indicator != _HANDLE) { return; }
if(EVENT_TYPE == EVENT_PUSH && YOU != player) { return; }
.....
ent_remove(ME);
Need those conditions met to remove the entity further down.
Would be great if I got some input if anyone is familiar with that script.