Looks like an excellent start. I must say the movement looks downright clunky, a turning animation would help as Hummel suggested. Color didn't bother me at all; the environments seemed seemed to add a nice bit of tension.
Oh and remove the "There's blood on the door" dialogue. we can see that lol
Unless it's within your characters nature to state the obvious. I never ever see much personality in horror games, at least not from the protagonist. The Suffering managed to create a deep protagonist without much dialogue from him. I thought that was pretty cool.