NOTE: There is no dynamic lighting and normal mapping shown in these screenshots because I just can't get the dynlights to work with 0.91 beta. And I don't want to switch DOSUN on due to the following issue http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=317928#Post317928 So the colors might look a bit dull right now, but hey it's a huge work in progress!
I'm aiming to obviously develop a videogame, but first thing first: 1. I'm taking my time taking care of details, it has to look as close as the Crysis maps quality as possible! ( and I have to thank Shade-C that is making it happen ) 2. I wanna do it in GameStudio, I really wanna push this engine to its limits! ( and prove that it can be done with spending less then 200 euros basically just the commercial license) 3. Prove to my previous lead artist (in Naples - Italy) what it is to have lost me to his unfriendly attitudes ( ) 4. Prove to CD-Project Red that made me go to Poland with the promise of a job and than suddenly ignored me and left me unemployed what his entire arts team has developed on the title The Witcher compared to the arts I'm developing alone ( )