I'm just asking for some thing like vec_set and vec_lerp. To me they work same, but in vec_lerp you can set the speed and force of the setting vector. So I'm asking for staff like that. So it can work like this:
Code:
ent_animate(my,"walk",walk_,ANM_CYCLE,0.5);
// so 0.5 is a smooth changing between animations
// but if you do not want smooth you can play with 0.5


And I already asked to help me with working with ent_blendframe, but no one carries... So what I suppose to do then? I can make simple smooth animations between walk,run and stand with ent_blend, but it is really hard for me to add more animations to it, it needs state machine, that tells ent_blend when to start and when to stop each animations.... but if I have 100 animations?? I'll need to tell ent_blend when to start and stop for each animations?! I think better just to make it easier for every one.


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