Sure, but we can only help to a certain degree. I am aware of the good quality of IntenseX, but we can not just take it over and modify it. It's the property of its programmer.

We're meanwhile also working on a shooter template, although simpler than IntenseX.

The engine detects wrong handles since version 7.84, so that should not lead to a crash anymore. But as I had no contact to Aris since then, I am not sure if the handle issue was really fixed or if it was the only problem.