Maybe, is there a possibility for softedges?(bsp maps normaly support only hard egdes).
Maybe the level could be inserted as a modelfile with baked shadows for the smooth option...maybe?
Greets Rackscha
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development