He shouldnt focus on Leveldesign atm.
He should do a clean programmcode and THEN well looking graphics.

Block testmaps are suitable to test programmcode and do not eat to much time to get to a playable version.


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development