It's just a sketch... to find a good finish. After the completition, i'll do the retopo with blender in a low-res version. With the high res i'll create the normalmap. It's a long way to finish this modelling project. I also wanna texture, rig, animate, and render this character
It's a big fun to cupt with sculptris.
Can't wait the tesselation-modelling tool in blender -> now in a alpha or betha version. Cause in blender you could also use sublevels....