Hi guys!
I'm using the Free Edition of Gamestudio, and need to make a star (being viewed from outer space). Now, this would be perfectly possible (maybe?) in the commercial and pro editions (shaders FTW), but I don't exactly have any money at the moment frown.

So far, I have a white sphere and a load of particle emitters. Now this would be perfectly fine on a top of the line graphics-based pc, but on the average user's this causes the game to slow down and eventually stop.

And now, for the question, is there a way to make the sphere shimmer (but now violently vibrate, which would happen if I constantly increased/decreased the x/y/z values) from a distance and also emit light? I have tried creating just a large particle emitter to simulate a 'sun', but this still slows down the pc and doesn't look right when viewed from different angles.

Sorry for the large post... needed to describe my situation wink.

Regards,
Matt.