Yeah, I've got a geforce at home... I'm bummed that I can't get this water effect to work.

Do you think that we'll still have these problems when we're able to use DX9 shaders and HLSL?

If so, I'm going to get a new freakin video card...


If you gaze long into an abyss, the abyss will gaze back into you. 3.0 GHz Pentium 4 w/HT 1 Gig 400mhz DDR SDRAM 128mb NVidia GeForce FX 5200