Gameplay looks really solid o.O.
How do you sync the Bulletshots?
In the past i thought about sending the position and direction of a bullet from the client to the server, server executes the shot and sends the result.
BIggest problem ha sbeen the shotgun with multiple bullets(more bandwidth).
MAybe...you can give me a hint?
EDIT: Gimme da punk...XD(remember the APB beta^^)
GReets
Rackscha(and the Memnarch on the YT video is me...posted the wrong nick, thought of another forum^^)
Last edited by Rackscha; 07/13/10 14:22.
MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
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