Gameplay looks really solid o.O.

How do you sync the Bulletshots?

In the past i thought about sending the position and direction of a bullet from the client to the server, server executes the shot and sends the result.
BIggest problem ha sbeen the shotgun with multiple bullets(more bandwidth).

MAybe...you can give me a hint?

EDIT: Gimme da punk...XD(remember the APB beta^^)

GReets
Rackscha(and the Memnarch on the YT video is me...posted the wrong nick, thought of another forum^^)

Last edited by Rackscha; 07/13/10 14:22.

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Muliplayer Bomberman,
GenesisPrecompiler for LiteC
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