Originally Posted By: FoxZero
Wow I haven't seen you since like '05? Nice to see you!

Anyways I think you're spot on about the A5 temps. I only ever switched to the A6 temps because I like the way the weapons were managed. But years ago I did switch back for the hell of it and quite frankly they did feel more complete. The AI was horrendous with either template so I had a hard time making a shoot out fun.

I kinda feel like messing with them for old time sakes. None of my old levels even load for me anymore and like hell I'm going to try and fix them. You got me all nostalgic now, but it is close to 2AM here and I do kinda go crazy when I stay up late.

I can't see myself seriously using them though. Mainly because the UDK's templates are ripped straight from Unreal Tournament 3. As a long time Unreal fanboy I don't see how you could top that. laugh




Wow sorry "FOXZERO"
took me so long to get back to this thread!
Well my work on any Game Projects are very slow moving.
Just never have any time!

I realize Using A5 to complete a game will Never Market
beside Unreal or anything similar.
However I never had or will intention too!

I'm more of a Retro Gamer myself and feel too much
emphasis has been placed on Graphics over Game Play!

It might be 20 years before I ever publish a game
with the A5 Engine.. smile

But you can bet it will be fun, will run on any PC
and you will not Have to Upgrade your Graphic Card!

The A5 Templates / Engine is defiantly out of date,
You have to do things entirely different, not as many
features, etc.

However I enjoy using the A5 Templates ( The Engine too )
and that's all that matters to me!



*** Teutonic Darkness ***