I hear what you're saying Germanunkol. And I know that game developers as a rule are not "instruction readers" and thus 100 pp. may seem like a lot.

But is it really?

Consider that you will be spending at least 2 or 3 months starting on an MP project That's 60-90 days. This means that if you read 1-2 pp a day you will finish the book and have a working network code and have working network knowledge. Or you can use my book as a reference, only reading those parts of the GS engine that trouble you.


Here's that preview for you. EVERY event (solid box) that GS has to offer is listed here along with the Event Handlers (box with two "prongs"). This is also an example of my use of UML to explain the GS engine.