It may is correct the way it is in some cases, but I wonder why there are still shadows thrown by the occluded objects? I would think that one could save quite some draw calls there as well
While the postprocessing is easy to use, it is actually not THAT programmer friendly to create your own effects
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But it is a nice engine anyways and I am trying to figure out a way to get the pro version for free in a legal way
But well, for now the 30 days evaluation period and afterwards again the free version are enough.