I just think thinks like "i tried to get a car movement but the physic can't handle it at highspeed" and "sometimes user help on the irc" are a bit too negative.
You got me wrong here. Cars at highspeed with physics aren´t a problem of Unity, the only thing I am complaining about here is, that there doesn´t some to be some easy to use movement whith collision detection, but well, while it is a bit tricky and there is still a lot to do, I basicly managed to find some kind of solution, which worked well so far.
The "and some of them are even helpfull sometimes..." was actually meant possitively, as I already got quite some help there, I just would like to see more different people to help and not always the same three or four.
You don't consider it very bad. To me this means that you consider it bad but not very bad.
The "very" was meant differently here, but well, I have troubles explaining how it actually was meant. If I would really consider it bad, I would have given up Unity already, but instead I already did quite some stuff with it.
Unity is a good tool for sure and I would probably already have bought the pro version if it would cost less.
I think that programmingwise I still prefer gamestudio, but I like unitys editor and their component system is just great in most aspects.