Wont compile

_mtlLightpass_SL_VSM_C

used const register 32
allowed const register 31

Lightpas PS VLM C
seems to work fine.NO visual problems and no errors.

I'll give feedback about performance later(havent watched the FPS..sry^^)

But usual 3.0 is running faster than 2.0/2.a. so as long as the card supports it, it should be available(maybe some flags to set in lightfrog. AT the beginning checking for available shaderversion and setting flags for different behaviour)

GReets
Rackscha


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