Hi,

i spoted some strange behavior in our Game.
I made 2 skycubes that are loaded by the engine and they work and look fine. They are 6144 x 1024 pixels large ( Exact doubel the size ob the skys, delivered with GS ). The Vidocard should easy handel that size.
Damm thing is: When pressin F11 the Nexus isent Displayed.
After rezising the skycubes to the original size ( half the size ) the nexus is displayed but the skycube looks very blurry becouse of the small size. The size is Power of 2, the memory ist there, the cube is displayed, only the damm nexus is not displayed with 6144x1024. The whole thing seems to be the source of rendom crashes.
Dose anyone has a clue why that happens?


Last edited by Ernie76; 08/05/10 20:24.