Ok...
First of all...
These are only suggestions but please don't get me wrong...
If you make these changes, in the long run your work will be easier to port up to A7 or A8 and you won't have so much work to do to maintain a great frame rate..
Ok...
I reviewed a number of your models...
They look real nice but you should reduce the file size the way that I did forr your buildings...
Recreate the textures to .dds files unless they have to be translucent...

Next... a real frame rate killer is using textures that are not a power of two... A lot of your models skins are not that way... make their pixel dimension 32, 64, 128, 256, 512 etc...
Example... The coolerbt.mdl is over 5 meg... not nessesary... and the skin is 839 x 1290 x 24
I revised the model and e-mailed it to you... So... you can see what can be done... If this concept is done to all models and skins the game will run really fast and the file download size will be significantly smaller...
I am about to take a look at your .wmp via WED...
I'll be here...