I am looking for an good example that i saw in AUM (but i cant find it).
The example create dynamic nodes when player walks. And after that the wizard or another model follow the nodes and then follow the player.
But i cant find it.
If someone can tell me in which AUM is the example , i apreach it.
Excuse for my limited english.
Thanks.
I think you mean purrfect AI. Here's a link of the Wiki, it's the Purrfect AI example converted to Lite-C http://www.opserver.de/wiki/index.php/AUM_64_Plug_and_play:_Purrfect_AI