Ok... thats big !
It's ok in a software like 3D Studio Max... but in a game development software,
with collision detection going on in the background you will be telling the engine to be checking out a lot of verticies...
Their is a way to reduce the vertice count with MED... that is, if you have a higher version... use the "Manage Levels of Detail" drop down and play with that...
Try to lower the statistics as much as you can with out ruining the model...