Thank you for the answer!
But if I try it this way, I get an error in "...include\windows.h" in line 6519: syntax error <RECT rcPaint;>!

frown

EDIT: Fixed this by changing order of lines...
But now I get an error after starting the level: EMPTY PROTOTYPE CALLED IN NEWTON_START

What I do in main() is:
Code:
//set some level preferences
//load the level
newton_start();
wait(3);
ENTITY* ball = ent_create("kugel.mdl", nullvector, NULL);
newton_addentity(ball, 75, NEWTON_SPHERE, onforceandtorque);
	
while(1){
	newton_update();
	wait(1);
}



Last edited by garv3; 09/23/10 12:19.

GameStudio Version: A7 Pro v7.86