If i recall correctly, I once read in the blog that he uses a simple voxel engine to access block positions in the view and then renders only the visible blocks.

I'm pretty sure, with some tinkering, you could achieve the same in A7/8. Even the Minecraft engine drops FPS when there are a lot of blocks to render.


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku