i don't know what can be done with ent_buffers. it confuses me. is it possible to change the buffer size with it?

superku, i don't aim for anything. it was just a quick experiment to see if it would be possible to do as big worlds as in minecraft in gamestudio. i still think that it probably would be possible since with a real landscape there would be a lot less to draw as with a random block distribution. it should be really fast even with much bigger worlds than 128x128x128. it would be interesting to know the world limits of minicraft.