Did c-script preclude the integration/use of structs????

"AI" is not the point; the point is that the move to lite-c has thrown the 3DGS community a curve ball i.e. intensex is gone. AI could be career in itself.

An intense focus on the editor-- particle editor-- physics-- material library--- shader editor-- terrain editor etc.. (additional functionality to c-script) would have all been better uses of energy than a new scripting language. Barring all that, a better demo of the tech would have been and would be a better use of energy. FYI "3DGS now has structs." is not the headline that 3DGS needed.


The point is as much about business as it is about tech..