Hi,
i was wondering how one could apply a different background/sky_color to different views?
I need a black sky for one of my shaders, but on the other hand, i also need a pure white one for another shader...so i have a problem here, as i can't use sky_color.

View1 = black sky/background
View2 = white sky/background

Any ideas? laugh


Shade-C EVO Lite-C Shader Framework