Originally Posted By: ventilator
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It uses OpenGL.
i didn't know that java applets can use opengl. i guess that's why you have to accept this security certificate.

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FYI: It's not possible to achieve same FPS and featureset as in MineCraft, as Acknex is generic engine wink
i think it's possible.

the rendering really is quite simple like schokokeks said. there is no advanced occlusion culling or visibility calculation going on. there is no need for it. you just can't use an entity per block but have to use bigger chunks and create your own meshes (for example 16x16x16 blocks are one entity like in my experiment).


What if you make presets of 16x16x16 blocks, as a single model, and turn on and off different blocks using vmasks?
You would technically render less models, but can have 16 times bigger area's... (or optimize your area 16 times faster?)

hmmm.. smirk


Formerly known as dennis_fantasy
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