the difference is, with unity you get well integrated production ready solutions, done by some of the best programmers in the industry.

with gamestudio user contributions most of the time you don't. they aren't reliable. look at the problems with intensex for example.

i didn't like unity's soldier demo either. the artwork somehow has an ugly style. but it's still a lot better than any gamestudio showcase and it shows quite well what unity can do. laugh