Thanks!

I've uploaded an improved movement code, esp. the stair climbing was horrible which should be smooth now!
If you have stairs, place a block in WED below them with a "none"-texture attached and check Flag3. (Check Flag1 to activate the boy's crouching mode automatically). See my example level!


I thought we could use a single key, the context sensitive button, to pull crates, activate switches, switch players and to use potions. The problem is, you should always be able to take the reverse-gravity-potion and to switch players. I think we just should add another key for potions only, then we have three keys (jump, context, potion).
What do you think?


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends