Pappenheimer? NOLF TWO! Not NOLF. But if you missed the number "two" at the end of my NOLF you may missed the alpha maps (and nothing more, just a alpha map) in NOLF 2 if you know it. Here where you can find them: The rabbits in Siberia(?) (Sibirien), the beautyful white coat of cate archer in Sibirien and the red beard of the scottish big (I forgot his name) friend of cate archer.

About the thread: Sorry, thatīs not useful. I copy alot when creating models. For example I model one half and copy the other and merge them. So it is not possible to make them form inside to outside. And itīs too difficult for complex and animated models where inside may comes outside. Tools like 3DSMAX can do arrange numbers of vertiece even if the model is finished. But who can pay the price of the programm? And it isnīt fun to arrange the vertieces by hand on high poly models.


I am so far that I can forget alpha maps for models and just use it for sprites. For models I only use overlay maps.

EX Citer


:L