I have a question about Steempipe's terrain multitexturing effect -

Is there any way to use detailmaps in conjunction with his shader? Like, for one of the tileable textures, have a smaller detail map, and then for the other, have a different detail map? I was playing Halo yesterday and I noticed that it looks like they did this. There are 2 terrain textures and both of the textures has its own detailmap, and it looked really good.

Thanks for any help.

Logan

P.S. Let's see if anyone can reply before I finish my homework! Only 10 more vocab words!