Good news LoganTheHogan & William, we are getting closer to a desirable DX9 FFP Multitex effect.

Not running too bad, about the same as my pixelshader version with as many textues. Tweaking and optimizing is the next step.

The colormap is just a basic big skin stretched across the land... but when all done we will be able to apply tileable textures in it's place.

Here are (3) Detailmaps applied, based on blendmaps



And here is showing that lighting is working across all blends. finally.



Soon I will be notifying you of code downloads.

Eric