No, I mean stretch the particle map while its moving in the direction of its movement. Like how tendrils of smoke stretch upward as they rise. Imagine the smoke map rising upwards and slowly stretching vertically (dir of vel) over time as it fades out.

STREAK is close, but is not adjustable over time, it just sort of blurs the image a little and you cannot control the amount of stretch either.


Not two, not one.