Thanks for the ideas, but none of them will work. I've tried the pointer to a pointer thing before posting. Also, the workarounds don't really work. The skill one won't work cause we don't wanna use an extra skill (it's a plugin which shouldn't use more than one skill) and "use fuction as the action of the entity and use a while-me loop instead?" won't work either cause this is already a simplified version of the whole setup... it would work here, but not with what we want, I believe.


~"I never let school interfere with my education"~
-Mark Twain