Code:
my.x = 1354;
			if(mouse_left == 1 && levelnr >= 40 && bomb == 0)
			{
				bomb = 1;
				ent_create("bombe_gravis.mdl",ball.x,bombefunc);
			}
			if(key_a || Xbox_Joystick_Raw_X <= -150)
			{
				phent_addcentralforce(ball,vector(0,1750,0));	
			}
			if(key_d || Xbox_Joystick_Raw_X >= 150)
			{
				phent_addcentralforce(ball,vector(0,-1750,0));	
			}
			if(key_w || Xbox_Joystick_Raw_Y <= -150)
			{
				phent_addcentralforce(ball,vector(0,0,1750));	
			}
			if(key_s || Xbox_Joystick_Raw_Y >= 150)
			{
				phent_addcentralforce(ball,vector(0,0,-1750));	
			}


This is my movement code, I added this my.x = 1354; and it works smooth and perfect wink


"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011