@ventilator your're quite right about the documentation esepcially about how much boring work it would involve ^^ And as I don't plan to really create a real documentation I also don't plan to create a api which isn't that blatantly based on the lite-c api, because an own documentation would be needed for it - and that's too much work imho - like you said ^^
I was already able to update the wrapper :
The new version supports -A8 and A7 (you can switch the wrapper to support A7 through adding 'A7_WRAPPER' to the 'Build>Conditional compilation symbols' property in Visual Studio) -most of the on_ engine variables now use an 'EventHandler' in whose list you can add (and of course also remove) all functions which should be called when the event fires -additionally some bugs in the Material engine object were fixed (thanks 3dgs_snake ^^)!
here's the link :
AcknexWrapper_8_0_3_2__2_1_0.zip (update : don't download this version, it has a serious bug when an entity is removed (endless loop) !)