Well I've tried just about everything now and nothing seems to work. I thought of something that I probably did wrong though. I tried calculating the inverted world matrix by matWorld * -1 ... something tells me that might be whats wrong. I'm at work now so I cant really try fixing it now, but is this the wrong way to calculate the inverse world matrix? If so, can someone tell me how to do this right? Thank you in advance.

M3PHiSTO


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