Where is the skill programming needed to make a good third person game laugh ?

I think you really need, some good story, some cool revamped ideas ( Zelda like power ups, gear of war cover system
or any other ideas).

Even Unreal SDK give you all tools to make an FPS :
You don't need to code lot of things, that have been done
by very skilled programmer laugh

Even with Unreal 3,you would have great ideas , specially for an indie game with limited 3D art skills and time).
There are lto of AAA Fps today, all the same, only some few are original like the great BorderLands or
Bioshock. Only few are refreshing !

Original ideas , story and world is very important.
Original graphics also, caus the game can be refreshing from all War FPS and realistic ones.

Unity have already Physic based collisions for your game, and a character controler, and camera system.
All the rest to make the game is up to you :
Story, original graphics, or refreshing world !

From that point of view, these games are original indeed,
and also from world original graphics.


Well i wanted to point complete coming games with originality , that i would want to play.

Go to all website putting video of incoming AAA games
that no one have played and say this is bad laugh

This is unity thread, no Unity vs A8 !
If you don't like Unity ok , but don't say gameplay is bad if you don't have played that games also ????
I never talked about gamplay, so why do you talk about that ??
Why saying gameplay will be bad for sure ???

Do you want ot say that engines having an ready ot use framework template for FPS or Third personn is bad and make bad games :
Go say that to people using Unreal 3 or for the incoming
Crysis engine with a special license that will have all coding and tools ready to make Fps or Third personnn games laugh



Last edited by ratchet; 11/20/10 12:11.