Impressive !
you're the shader king steempipe !
and it looks like the G3D engine example demo parallax mapping !
in term of performance ? is it a big hit if you put a level with it ?
beacause parallax usefull for stone wall levels !
for charecters i think noral mapping is sufficient no ? or parallax
is better for characters ?
i've played Halo 2 : and characters with normal bump map are already great !