I really dont understand why some people can reason only in term of black and white
I myself think that Unity, generally speaking, is better than 3dgs
I myself think that Unity3d is a good engine also for programmers
I myself switched to Unity
I simply said that "up to a certain extent " it it is correct to claim that 3dgs is still more programming oriented
Vertex manipulation is a typical example
Ok I said that Unity does not allow vertex manipulation
I should say Unity does not allow a user friendly vertex manipulation
However I am pretty sure that none of members who posted in defense of Unity have never manipulated a vertex in Unity
Otherwise they can not seriously claim that it is not a problem

For your information even Unity3d staff admited that vertex manipulation is rather limited and you know how proud Unity people are wink

They promised to fix this issue in the next release



Last edited by AlbertoT; 12/04/10 15:02.