I tried to use Z-pass stencil shadows, but... dam, what happened with my FPS. This i need only for a shadow of a player, not for other entites. I tried to use cast flag to eliminate shadows on the other models, but i not got anything with this. My frame rate is still low. How stencil shadows work? Whether dis the A7 is really so weak engine for this?
If there's a any trick? I repeat, everything what i need is that player shadow falls on the other models.
If this is not possible i do not know why A7, in general has that option if we can not use it in practice. I only know that my PC is not a problem.