This thread remind me the debate of BlitzBasic/DarkBasic vs GameStudio many years ago.

At that time most people got the percetion that GameStuio is target for FPS game designer, as the bundle demo and templates are target for FPS games. While Basic like game language without any level editor is target for programmer.

Today, the default editor of GameStudio is the lite-C IDE, on the contray, Unity comes with a good level editor and may code perfeb code for designer to make prototype quickly.

The designer/programmer debate start over.