Yeah, it's all there, but applying that knowledge to an original work is tricky. Plus, I'm really burned out right now, so I'm not even thinking about it much these days. I'm trying to get out of my slump, and get the ball rolling, but that too is tricky.
Here's an appropriate link I think:
Trying to Design a Truly Entertaining Game Can Defeat Even a Certified GeniusQuote:
Ted Castronova, a social scientist and professor at Indiana University, made a name for himself studying the economies of online games, going so far as to calculate the exchange rate between US dollars and EverQuest platinum. But he wanted to do more than study virtual worlds — he wanted to create one.