Originally Posted By: Joozey
Although mine wasn't yet working good, for some reason your version is very laggy for me. Whatever setting I use I barely get over 10fps, and the game lags a whole lot even for 10fps. This is weird.


Does it also lag if you use the STATIC_VALUES var? Or just when using dynamic settings?

@Slin:
The dynamic branching since PS 3.0 sounds interesting, didn't hear about it before. Are there any basic things a shader developer has to do to use it "wisely" as you said?

Regards
TSGames